Sam Austenfeld
Sam Austenfeld is a Iron Master Irraka member of the Lake Howlers pack in Chicago, Illinois. Sam is also a member of the Lodge of Metal[1].
Overview
While at heart Sam Austenfeld isn't a terrible individual (at least, no more so than any other werewolf), he still has enough of an appetite for power that he's not quite sated with what he's got. He yearns for a chance to make his mark on this world, for the betterment of Uratha and their allies everywhere - yet he can't seem to get an opportunity to do. It frustrates Sam that Nolan seems reluctant to pick a side and set forth a solid plan for the pack, but Sam would not dream of unjustly challenging the alpha. Sam is vocal and constantly talks about how the Iron Masters, as a united front, should start making plans for the city. He wants to meet Olivia Citysmith and her pack in a formal setting and start networking. For now, though, his pack leader Nolan is advising patience, which is not something the Irraka possesses in great quantity. If Sam got the chance, he'd figure out a politic way to make his name known to the higher-ups of the city. Sam would not outright break the Oath of the Moon, but he wouldn't mind bending the tenets a little to get his way. The No Moon makes his living as a textbook editor; he's paid by the project, so his funds are often feast or famine.
Looking more like a college professor than a werewolf, Sam wears attitude glasses with small, wire frames when moving among humans; he certainly doesn't need them, but he likes the appeal. Keeping in line with the professorial theme, he wears khakis, sweaters and buttoned-down shirts along with Rockports or Birkenstocks. He's tall, with light, straight, brown hair and a thin frame. His wolf form is rangy, with short brown fur.
Stats
Auspice: Irraka
Tribe: Iron Masters
Mental Attributes: Intelligence 3, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 3 (3/4/5/5), Stamina 2 (3/4/4/3)
Social Attributes: Presence 2, Manipulation 3 (2/3/0/3), Composure 3
Mental Skills: Academics (English) 3, Computer 2, Investigation 2, Occult 1, Politics (Iron Masters) 2, Science 1
Physical Skills: Athletics (Swimming) 1, Brawl 2, Firearms 1, Stealth (Shadowing) 3, Survival 1
Social Skills: Empathy 1, Expression (Writing) 2, Persuasion 1, Socialize 1, Streetwise 2, Subterfuge 2
Merits: Contacts (Publishing, Photographic Labs) 2, Danger Sense, Fast Reflexes 1, Resources 2, Totem 4
Primal Urge: 3
Willpower: 6
Harmony: 6
Max Essence/Per Turn: 12/1
Virtue: Justice
Vice: Greed
Health: 7 (9/11/10/7)
Initiative: 7 (7/8/9/9) with Fast Reflexes
Defense: 3 (3/3/3/3)
Speed: 10 (11/14/17/15)
Renown: Cunning 2, Glory 1, Honor 1, Wisdom 2
Gifts: Loose Tongue, Know Name, Partial Change, Sense Weakness, Slip Away, Traveler's Blessing
Rituals: 1; Rites: Rite of Dedication, Shared Scent
References
- ↑ CofD: World of Darkness: Chicago, p. 176
- CofD: World of Darkness: Chicago, p. 235