Werewolf: The Forsaken lexicon
This is a lexicon of terms used in Werewolf: The Forsaken.
Werewolf: The Forsaken
Common Terms
These words are commonly used among the Gauru.
- Auspice
- Azlu
- Beshilu
- Blessed Pack
- Blood Talons
- Bone Shadows
- Cahalith
- Cahalunim
- Celestine
- Chiminage
- Dalu
- Death Rage
- Elodoth
- Elunim
- Essence
- the, Fall
- Father Wolf
- Fetish
- First Tongue
- Firstborn
- Forsaken
- Fox-ridden
- Gaffling
- the, Gauntlet
- Gauru
- Ghost Child
- Ghost Wolf
- Gift
- Hisil
- Hishu
- Host
- Hunters in Darkness
- Idigam
- Incarna
- Iron Masters
- Irraka
- Irralunim
- Ithaeur
- Ithalunim
- Jaggling
- Klaive
- Locus
- Lodge
- Luna
- Lunacy
- Lune
- Mote
- Oath of the Moon
- Pangaea
- the, People
- Pure Tribes
- Rage
- Rahu
- Ralunim
- Shadow Realm
- Spirit-Claimed
- Spirit-Ridden
- Spirit-Urged
- Spirit Wilds
- Stepping Sideways
- Storm Lords
- Totem
- Touchstone
- Tribe
- Tribes of the Moon
- Tur
- Uratha
- Urhan
- Urshul
- Wolf-Blooded
- Wound
- Zi'ir
The First Tongue
A listing of First Tongue terms from the Werewolf: The Forsaken Rulebook. For a full listing of terms, see: First Tongue.
- Afhal
- Alath
- Alathru
- Amahan Iduth
- Anshega
- Asah Gadar
- Azlu
- Beshilu
- Duguthim
- Dulesh'na
- Far'huf
- Farsil Luhal
- Gifala
- Gishar
- Gurihal
- Hirfathra Hissu
- Hisil
- Hithim
- Hithim Luzak
- Hithimu
- Hithisu
- Idigathim
- Iminir
- Ithagihi
- Izidakh
- Kuruth
- Lama
- Lil
- Lushar Iduthag
- Magath
- Meninna
- Muth Luzuk
- Nahdar
- Ninna Farakh
- Nuzusul
- Shartha
- Shurilam
- Susurur Hafarrakum
- Suthar Anzuth
- Thihirtha Numea
- Tzuumfin
- Ulal
- Umma
- Ungin
- Unihar
- Uragarum
- Uralath
- Urdaga
- Uremehir
- Urfarah
- Zathu
- Zur
Mot Terms
Common Terms for Mots from Blasphemies.
- Blót
- Faining
- Volk
- Mot
- Thew
- Vaettir
Shartha Terms
New terminology from Predators.
- Azarath
- Halaku
- Crawlers
- Gnawers
- Joining, the
- Razilu
- Rokhan
- Srizaku
Silver Crusade Terms
New terminology from The War Against the Pure.
- Delal, "Vicious Demon"
- Masgim, "Ambusher"
- Maslunim, "Hidden Lunes"
- Nahiru (pl. Nahiri), "Herald
- Nindhru, "Warlord"
- Patron (Crusade Totem)
- Redlu, "Warrior"
- Warband
- Warband Totem
- Shukarran, "Silver Road"
- Silver Road
- Sugallum, "Council of Alphas"
- Take the Moon, Travel the Silver Road
Glossary
Terminology from The Pack.
- Adherent: A werewolf initiated into a lodge.
- Complication: A persistent obstacle associated with the pack, whether environmental or social.
- Hunting Nature: The dominant ethos of the pack, defining its strengths and weaknesses on the hunt. It takes three forms: wolf, human, or werewolf.
- Pack Tactics: A class of maneuvers werewolves develop for hunts. Their utility is tied to the pack’s hunting nature.
- Pack Touchstones: Touchstones tied to packs rather than single werewolves, helping to further their hunts and spread their influence.
- Schism: A faction or cult within a lodge.
- Troupe Play: A style of roleplaying where each player takes on multiple roles in the story, controlling secondary characters such as Wolf-Blooded or human packmates.
- Zakmur-Dah: A pack’s inaugural hunt. Often used to bind the totem, and to see who’s worthy of belonging to the pack.
This article is issued from Whitewolf. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.