Father Thomas
Father Thomas, "Worm-Baiter" is a Homid Galliard Bone Gnawer Caern Warder of the Sept of the Awakening.[1]
Biography
Thomas Brown is a big man. He is the oldest of six children, and his alcoholic father abandoned his mother when Thomas was ten. His mother worked two jobs to support her kids, and Thomas was responsible for his siblings. The Change came over him when he saw his younger brother Jeffrey being beaten by a gang. Thomas raged, and he only left two kids as survivors. His mother confronted him afterwards. Thomas tried to tell her, but couldn't. Thomas was released from jail on odd technicalities due to the intervention of Bill Cameron, who brought him to the sept. Thomas now lives in East Potomac Park, and does a lot of fishing, hence his name.
Thomas gained renown with his storytelling ability. Father Thomas is the Warder of the caern, and he is also the leader of the Hood movement to take back the streets. Thomas is responsible for guiding and helping many of the outcasts who come to the caern. Dishonesty is the only sin Thomas won't forgive.
Thomas is respected by all the Garou who come to the caern. As a Galliard, he uses his abilities to help the people who come to the park, and doesn't isolate the caern from the people. Thomas feels that the spiritual energy of the caern is good for the humans as well. He enforces all of the rules of the caern.
Appearance
Father Thomas appears in Homid form as a fisherman. He's over 40 years old. He has a short gray beard and gray hair circling a bald spot. Thomas is a big man with a bit of pot belly and wrinkled dark brown skin. In Lupus form, he appears as a plump shaggy brown and gray wolf in desperate need of brushing. He has a jagged, furless pink scar on his right side. In Crinos, he retains his scar, but the weight becomes muscle. He is one of the largest Bone Gnawers.
Stats
Position: Caern Warder
Breed: Homid
Auspice: Galliard
Tribe: Bone Gnawer (The Hood)
Nature/Demeanor: Caregiver/Judge
Attributes: Strength 4, Dexterity 3, Stamina 4, Charisma 4, Manipulation 4, Appearance 2, Perception 3, Intelligence 4, Wits 3
Abilities: Alertness 4, Athletics 2, Brawl 3, Dodge 3, Empathy 3, Expression 3, Intimidation 2, Primal-Urge 2, Streetwise 2, Subterfuge 5, Animal Ken 1, Leadership 3, Performance 4, Repair 3, Stealth 2, Survival 4, Enigmas 2, Investigation 1, Law 2, Linguistics 1, Occult 2, Rituals 4
Backgrounds: Contacts 3
Gifts: Call of the Wyld, Mindspeak, Persuasion, Scent of Sweet Honey, Distractions, Dreamspeak, Trash Magnet, Gift of the Skunk, Attunement, Shadows by the Firelight
Rank: 4
Rites: Rite of Talisman Dedication, Rite of the Opened Caern, Moot Rite, Gathering for the Departed, Rite of Passage, Rite of Ostracism, The Hunt, The Badger's Burrow
Fetishes: Fang Dagger, Spirit Whistle
Rage 8, Gnosis 5, Willpower 9
References
- ↑ WTA: Caerns: Places of Power, p. 31-32