Knights of the Widow's Walk

The Knights of the Widow’s Walk is an eldritch order of spies.

Background

I shall be faceless and nameless in service to what is best.

These spies, for years on end, subsume themselves in a new identity suited for whatever mission they are given. What this mission is depends on the word of the Spymaster. Very little is publicly known about this ancient order, due to its highly secretive nature. What the Knights are told of their history is that long ago, the Secret Pharaohs of the Nile Cataracts believed that certain subjects were serving the Gentry rather than protecting the Hedge gates. They created the order from a nomadic motley whom they asked to infiltrate the threat and find evidence of their perfidy. When the problem was solved and the order publicly dissolved, one Pharaoh maintained it in secret, becoming the first Spymaster.

Organization

The Knights know little of the organization; they know of some of the entitlement’s safehouses, they know that there is a Spymaster who hands down their orders, and they may know of one or two other spies. The Spymaster himself knows the comings and goings of the hundreds of spies under his employ, giving each a task. These tasks are handwritten, sealed with a wax stamp in the form of the Knights’ sigil. Knights cannot refuse tasks. To do so is to leave the order.

The Wax Seal

To those outside the order, the wax seal and letter have a Size 2 and Durability of 5, with a total Structure of 7. All Structure must be destroyed before the envelope can be opened. Once it’s opened, the letter appears as a complex substitution cipher that, to a Knight, is plainly read. To anybody else, the cipher must be broken (extended Wits + Occult roll, 15 successes necessary, each roll equals one half-hour of deciphering).

Joining and Membership

Prerequisites: Mantle 2 or less, Subterfuge 4, Wyrd 6
Title: Sir or Lady, but largely unused given the secrecy implicit in this order’s existence

The Knights recruit from those who have somehow fallen (to, say, addictions or Clarity loss) or who must escape something (a vengeful queen or a nigh-omnipresent Keeper). The order examines such changelings, determining whether they would make good spies. If they would, an offer is made. Denial is not an option — those who try are killed.

The order is filled with those who have an urge to escape from something. Beyond that, while Social Skills are key, Knights of the Widow’s Walk cultivate a range of disparate Skills, on the off chance that one of them will be necessary for a future assignment.

Mien

There is no true mien change in the Knights, for their mien is liquid, changing to suit the assignment.

Privileges

  • The Spy’s Shifting Face: When receiving a new assignment (or, for a Willpower dot, mid-assignment), a Knight can shift the mien to be a different kith within her seeming. The kith blessing does not change. The Knight’s Mask also changes according to her whims, though size and gender do not. Her true face can be revealed for one scene by spending one Glamour. The new identity must be made whole-cloth, or a previously-used persona; a Knight cannot appear to be someone else.
  • A Bouquet of Lies: A Knight can literally smell lies; no roll is necessary. The aroma is appropriate to the lie (a lie regarding murder might smell of a corpse).
  • Subterfuge, So Sweet: Once per day, the changeling can regain a point of Glamour from successfully lying (convincing another of an untruth). On joining, the changeling can take a free Specialty in Subterfuge.

References

Changeling: The Lost 1e Entitlements

General

Adjudicators of the Wheel · Anti-Gentrification League · Barony of the Lesser Ones · Bishopric of Blackbirds · Bronze Beylik · College of Worms · Companions of the Resigned · Court of the Solstice · Eternal Echoes · Family of Silent Nights · Guild of the Sacred Journey · Hedge Wardens · The Honorable Order of the Third Hour · Knighthood of the Dragonslayer · Knights of St. Collen · Knights of the Knowledge of the Tongue · Legion of the Iron Wall · Lord Sages of the Unknown Reaches · Magistrates of the Wax Mask · Margravate of the Brim · Order of the Hallowed Garden · Order of the Oneirophysics · Order of the Story Heroes · Phantom Tong · Pilgrims of the Endless Road · Sacred Band of the Golden Standard · Squires of the Broken Bough · Twilight Gleaners

Court-Specific

Ancient and Accepted Order of Bridgemasons · Bodhisattvas of the Broken Cage · Duchy of the Icebound Heart · Duchy of Truth and Loss · Guild of Goldspinners · Hound Tribunal · Knighthood of Utmost Silence · Magi of the Gilded Thorn · Satrapy of Pearls · Scarecrow Ministry · Tolltaker Knighthood

Eldritch Orders

Charmed Circle · Knights of the Widow's Walk · Legacy of the Black Apple · Lost Pantheon · Parliament of Victors · Office of Vizieral Counsel

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