Legacy of the Black Apple

The Legacy of the Black Apple is an eldritch order that parleys with the Gentry so as to protect the Lost.

Background

The apple token pinned to my lapel tells you all you need to know, but I’ll reiterate nevertheless: I’ve come to negotiate with nightmares, to share diplomacy with demons. The Keepers always keep. But what they keep is up for some discussion. That is our task, and it has been since time immemorial.

This entitlement was formed in honor of a beggar who successfully negotiated an Other into releasing a stolen child. When the child had been taken, the beggar followed the trail to the True Fae. In exchange for a pure red apple and the beggar’s own life, the Stranger agreed to let the child go. While the apple and beggar both were drained, withered, and blackened by the experience, the man escaped in the end, taking the apple with him as a symbol that the Gentry can be negotiated with. Similarly to their spiritual founder, the Legacy interfaces with the Gentry to negotiate terms. Though it is neither safe, nor sane to enter a battle of wits with a True Fae, the order has a surprisingly successful history behind it.

Organization

In a given freehold, members will vote on how best to approach certain situations (e.g. who is sent, what is negotiated). The Courts lack any say in these situations; the Legacy is an independent order, only involving the Courts when they request aid in matters not relating to the Gentry. The Legates comprise a tight network that reaches beyond freehold walls, maintaining contacts worldwide. They maintain books (the Red Records) that detail much of the Legacy, its members, tokens, mission data, and the like.

Joining and Membership

Prerequisites: Wyrd 5, Clarity 6 or higher, one of the following Social Skills at four dots: Empathy, Persuasion, Socialize, Subterfuge
Title: Legates (though some dismissively refer to them as “Black Apples” or, worse, “Bad Apples”)

The order does not seek out recruits. Their work is not something they would ask others to do. Instead, would-be Legates petition to join. The Legacy then tests the entrant, manipulating a situation to put him face to face with a powerful hobgoblin or lesser Keeper. Should he acquit himself well (by holding his own — they do not expect miracles), he is accepted. Should he not, he is told to go back home. Those who fail are almost never given a second attempt.

As one might imagine, Legates need to be adept in speaking. Manipulation is usually their highest Attribute, though Presence and Composure are both important, as well. Many Social Skills (bar Animal Ken, Streetwise, and Intimidation) are similarly useful.

Mien

There are three primary changes to the mien of those who join this eldritch order: First, Legates are followed by the scent of apples; this scent typically has an undercurrent of rot and fermentation. Second, striations of black skin snake their way across the changeling, sometimes leaking rivulets of fermented apple-sap. Particularly experienced Legates may find worms playing in the striations. Finally, a black apple pendant appears somewhere on the changeling’s person; this pendant cannot be removed or destroyed, as it is part of the mien.

Privileges

  • The Keeper’s Reprieve: Legates will always have minutes of time equal to their Wyrd to speak before an Other will act against them.
  • Weighted Words: On non-supernatural Manipulation rolls, a Legate gains an exceptional success on three successes, rather than five.
  • Black Apple Pendant (••): When the Legate’s pendant is activated, she can add her Composure score to her Defense, provided she only defends herself, making no attacks of her own. This power lasts for the rest of the scene and may be used once per day.
    Action: Reflexive
    Drawback: If an attack is made in the same scene as the token is activated, the token’s user feels a wave of sickly drunkenness, subtracting two from Dexterity, Intelligence, Wits, and Defense for the rest of the scene.
    Catch: The apple leeches 1L damage worth of blood from the user, growing red and polished as it does.

References

Changeling: The Lost 1e Entitlements

General

Adjudicators of the Wheel · Anti-Gentrification League · Barony of the Lesser Ones · Bishopric of Blackbirds · Bronze Beylik · College of Worms · Companions of the Resigned · Court of the Solstice · Eternal Echoes · Family of Silent Nights · Guild of the Sacred Journey · Hedge Wardens · The Honorable Order of the Third Hour · Knighthood of the Dragonslayer · Knights of St. Collen · Knights of the Knowledge of the Tongue · Legion of the Iron Wall · Lord Sages of the Unknown Reaches · Magistrates of the Wax Mask · Margravate of the Brim · Order of the Hallowed Garden · Order of the Oneirophysics · Order of the Story Heroes · Phantom Tong · Pilgrims of the Endless Road · Sacred Band of the Golden Standard · Squires of the Broken Bough · Twilight Gleaners

Court-Specific

Ancient and Accepted Order of Bridgemasons · Bodhisattvas of the Broken Cage · Duchy of the Icebound Heart · Duchy of Truth and Loss · Guild of Goldspinners · Hound Tribunal · Knighthood of Utmost Silence · Magi of the Gilded Thorn · Satrapy of Pearls · Scarecrow Ministry · Tolltaker Knighthood

Eldritch Orders

Charmed Circle · Knights of the Widow's Walk · Legacy of the Black Apple · Lost Pantheon · Parliament of Victors · Office of Vizieral Counsel

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