Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker is a sourcebook for Chronicles of Darkness.

Summary

From the Onyx Path Catalog:
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking health boxes.
Hurt people hurt people. We're talking ramifications of violence and how pain perpetuates pain down the line. We're talking about how even after wounds heal, scars always remind you.
Hurt Locker features:
  • Treatment of violence in the Chronicles of Darkness. Lasting trauma, scene framing, and other tools for making your stories hurt.
  • Many new player options, including Merits, supernatural knacks, and even new character types like psychic vampires and sleeper cell soldiers.
  • Expanded equipment and equipment rules.

Contents

Introduction

The introduction provides a simple run-down of the contents of the book, its purpose, and how to use it in a game.

Chapter One: Stories of Violence

This chapter addresses Storytelling and how to frame a chronicle.

Chapter Two: Instruments of Violence

Chapter two offers a variety of character options, among them Merits, Tilts, rules for lasting trauma, and how to use non-standard Skills in a fight.

Chapter Three: The Other Side

The Other Side deals with the supernatural side of the World of Darkness, including new character options and supernatural Merits.

Chapter Four: Tokyo

The final proper chapter presents an example of the rules in action within the setting of Tokyo, Japan.

Appendix: Equipment

The first appendix provides additional ideas for new weapons to use and the rules with which to simulate them.

Appendix Two: Conditions

The second appendix lists the Conditions used in the book for ease of reference during play.

Background Information

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Memorable Quotes

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Characters

Ephemeral Beings

Mortals

Other Supernatural Beings

Keywords

Atariya, Dreamer, Equipment, Fighting Styles, Infected, the Lost Boys, Persistent Conditions, the Plain, Psychic Vampire, Tilt, Wave Men

References

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